Cpu render ahead limit minecraft. Here is the list of ways through which you can make the Minecraft use less space: Reduce the number of mobs. Cpu render ahead limit minecraft

 
 Here is the list of ways through which you can make the Minecraft use less space: Reduce the number of mobsCpu render ahead limit minecraft 18 then this CPU spiking when loading in is intented behaviour

From our point of view, then, we would recommend a minimum of 3GB to 4GB of RAM to ensure great performance, even with new feature updates in the future. 2. This can make things smoother, but at the cost of latency. ( I also cap the frame rate. R7 3700x. Decrease resolution. I have a AMD Athlon X4 860X Quad Core Processor 3. 18. The instruction set mostly contains ALU and branching operations, but also a. Shop AMD Ryzen 9 3950X 3rd Generation 16-core 32-Thread 3. 作者: QQ酱127794 时间: 2021-2-21 12:11 标题: 钠(Sodium)0. Sodium √ . RTX 2060, 2700x, 16gb, fast settings, render distance 20 Help Archived post. Ryzen 7 5800X3D + RTX 3070 FE. CPU 1 means the same as the option turned “off”, so the cpu only renders 1 frame before sending it to the GPU for rasterisation pipeline. $egingroup$ Hm, VSE rendering was always a single-threaded task, I doubt they change it for 2. NaiNonTH. Measuring CPU usage also isn't as simple as one would think. I am pretty sure it isn't a gpu that you need, a gpu is for the screen, and when the chunk are loading in it is't the gpu that needs to work, bc the chunk are a part of a 3d world, and the gpu only needs to coordinate the pixels on the screen to handle the rapidly changing renders of the 3d world. As already stated many times over, Minecraft isn't really heavy on your GPU, a crappy Intel iGPU can reach 60 FPS and has before on my laptop (Intel HD 4400 on an amplified creative world with a render distance of 8 can get 50-60 FPS), however that's only if you have a decent CPU to back it up with. While the minecraft overviewer is rendering the map images, the CPU usage spikes up to 100% and it makes the computer completely unusable for other heavy tasks. Source. This is made worse when the render distance is less than 9 since entities spawn within a +/-7 chunk radius around the player, so they immediately freeze as soon as they spawn, and the effect worsens at lower render distances as more and more of the despawn radius lies outside of the active chunk area (a 128 block circular radius is about. CPU Render-Ahead Limit: 9 Frame(s) Before closing out of Settings, don't forget. 16. I just tried it in my SSP world. Go to. Note down your average FPS. It makes my world folder increase by maybe 1 megabyte per. But on 2. Turn the Show FPS option to “ON. And ideally you want it as low as possible without introducing microstutter or other wonky behavor. Which PC Components Affect the Frame Rate? The Graphics Card, CPU, and RAM affect the Frame Rate (FPS). 160Gbps DDoS Protection. (see Render distance) 10 is the default/recommended. what i found with planetside 2 is that it eliminated my input lag AND improved the perceivable performance of the game at lower frame rates and improved my average and. I have a pretty good pc, but I have an extremely noticeably weaker performance on any version with render dragon. You will still see huge lag spikes when teleporting to new worlds and such and aswell most servers max rendering distance is 16 chunks anyway at most. In general, if you want 30fps then both your CPU and GPU have to do their job in less than 1/30s. 3. So, I recently downloaded Minecraft Windows 10 edition and whenever I make an infinite world it always uses a ton of CPU. It uses 5/6 Gbs of the 12 Gbs i assigned the game (it uses 5 Gbs in the menus and 6 in-game) and uses 40% CPU in the menus and 80% in-game. Render Ahead Limit, a setting that controls the number of frames your CPU can render in advance, is an important aspect of optimizing performance in Minecraft. Post your userbenchmark run, and a 3Dmark Timespy run. Past that, just match your settings with your graphics card's capabilities. The difference can be huge. range. 4. That said, the game is still playable on very cheap CPUs—especially if you also include a cheap discrete graphics card. CPU: AMD A10-7850K 3. Method 2: Change your power plan to Balanced. This should help higher-end machines with world-gen performance. Guide to fix high CPU usage on Windows 10. I play on Minecraft versions 1. Author. CPU power is still needed to handle high scene complexity as the geometry must be prepared by the CPU before rendering each frame. Compability. but drive speed helps, too. My FPS dropped to around 100 with these same settings (for people who say YOu DoNT nEED 100 FPS I have a 144 hz monitor). Do settings like render distance,. 6 as of this tutorial). 8. Remii: Intel® Core™ i9-9900K Octa-Core (The BEST CPU for big static server currently) 1. How do I stop Minecraft from. And I tinkered with render distance a bit in the minecraft settings. Naturally, lower values result in higher frame rates. The framerate keeps dropping below 144fps, and sometimes drops enough that it stutters. CPU: Ryzen 5900X. If you’re looking to build a new. Description. Entity names beginning with a number will now result in a content error; Item FramesFrames are pre-rendered by the CPU, not the GPU. In our test. 3 or newer will be needed in order to render to Radeon. Update your drivers: Outdated drivers can cause high CPU usage, so make sure your graphics card and other drivers are up to date. Prices include shipping, taxes, and discounts when available. Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. Same m. If enabling Vsync didn’t do the trick, proceed to the next fix. 1 Uses about 1. The rendering of a frame begins and ends with the CPU, with some of the heavy lifting handed over to the GPU in the middle. Then click on add application then browse. 1. Java Edition - Minecraft Wiki - Fandom. Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. 8. 3: I have my entity view distance at 250, it does affect performance pending how many entities are around. Lunar Client is a modpack for the most popular versions of Minecraft, including; 1. This is why I use Lithium as well as Sodium as long as there's no conflicting mods, because it can improve performance by around 5-10% on most. If you’re in need of top-of-the-line CPU performance for rendering and animation, the Intel Core i9 13900K is the way to go. threads Java system property, for example when running multiple servers on a single machine. I was at view distance 8 at the time (128 blocks). Likewise, the creator of Optifine says you need at least a quad-core CPU to get decent performance for 1. Edit - Do note that I got the i7-12700k - not sure how much difference, if any it would make to these stats. Locked post. Close background programs/don’t have a lot of browser tabs open in the background. cmd, and so on. exe. Step -From the left menu, click on Manage 3D Settings, then select the Global Settings tab and select the High-performance NVidia processor from the drop-down menu. Thats what i had to do. ) you might have al. That is a bit beyond what even bedrock can do. pre-rendered. 28ms Otherwise Nov 8th drivers 416. 3 years ago. if you dont enable vsync and leave framerate uncaped, it will use a ton of GPU. Compatibility. (OVERCLOCK) 980Tİ EXTREME EDİTİON AMP 16GB RAM So. Also higher FPS even if your display is 60hz is still better than better graphic especially in. I have tried: - allocating more RAM (initially 4GB, allocated 8, 16, 24, 28. 18 'Caves and Cliffs Update' Part Two is the latest content update for Minecraft, and it's now available. Use a lower render distance. Hệ điều hành: Sử dụng Windows 10. Search for the Minecraft executable file and add it to the list. Click Task Manager and head over to Details. It determines the server-side viewing distance. Exordium √ . Setting Java as a priority might reduce lag issues. Cores/Threads: 24/32. Right-click on javaw. Posted August 11, 2020 (edited) So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my CPU (R5 3600) is at about 20%. 18 clangelog: Maximum amount of background threads increased. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Have them post a current version F3 screenshot. A render distance of 16 seems fine with 1 player. 3070ti/12600k, minecraft can’t stay over 60 fps on near max settings Gpu usage doesn’t rise above 60%, cpu doesn’t rise above 20% 32gb ram installed but 2gb allocated Not a vsync/frame limit thing I don’t know much about this game but this doesn’t seem right. The Render Dragon update a few months back was a bit of a downgrade for my (non RT) gaming PC, as it lowered my max render distance from 64 to 56, and made it so that editing the options file to get higher distances no longer works (I was running it comfortably at 80 something chunks using this tweak, so the update almost halved my render. Dynamic lighting should be set to fast as well since it defaults to real time! I HIGHLY. Close background programs/don’t have a lot of browser tabs open in the background. Use Process Tamer. 16, 1. Gpu : Raedon 7500m. Search for the Minecraft executable file and add it to the list. 0. Limiting redstone usage. Look for a CPU with the “K” designation if you plan on overclocking. However, in most graphics APIs (DX11, DX12, Vulkan, etc) the number of frames that the CPU render submission thread can run ahead is limited. Ive got a 3700x with a 5700 evoke oc model ( both stock settings ) and 16 gb ( 2x 8gb) 3600mhz ram sticks ( tforce nightforce ) I get up to 400 fps with optifine and 90 ish with shaders. This is the number of frames that the CPU can render ahead for the GPU to process and values range between 0 and 8 in nVidia Profile Inspector. GPU usage inceases in shaders. My pc specs are: GPU: RTX 3070Ti CPU: Ryzen 7 5800XIn Minecraft, view distance dictates how many chunks a player can see when looking in a certain direction. exe and you'll add it to your switchable graphics section. Member. Check Out This Mod. cpu_render_ahead_limit. It takes a bit to set up a server, but once you learn how it really speeds up the. 4GHz or higher Good 7-9 Intel. i7 4930K 4. optifine x Not exactly. Tried launching Minecraft from Curse Forge instead of the default launcher, with the same amount of RAM selected using the slider. Turn off texel anti-aliasing, fancy graphics, and fancy leaves to further increase Minecraft FPS. HOWEVER it was 1. I have a 5800X3D and see the same thing. Go into the ESC menu > Options. It is also important to consider the meaning of the setting - it is a MAXIMUM pre-rendered frames, or a render ahead LIMIT. 0. 18 mod FPS settings for more fps on low end PCs, laptops & devices on Minecraft Java 1. It has VERY simple shading and texturing (little work for GPU) To optimize GPU drawing it does some magic on geometric data on CPU. renderaheadlimit. 9 ( forge ) and 1. Posts: 13. I usually get 70-90 fps 1440p ultra RT on. Optimizers like sodium help alot tho. A good trick is look for values between 1 and 3 (it can be 0 too, but i've yet to see it default to that); Typically it'll be 2. Im not a computer expert, but it could be your CPU. I do think that 'Normal' render-distance should be renamed to 'Terrible' or 'Horrendous', as playing at such a low render is like being blindfolded. Command /motionblur <percent> - to change the strength of blur *NOTICE: if you feel lags when using this mod with sodium installed, please set Video settings->advanced->CPU Render-Ahead Limit to 6 or above . It also handles all the pre-rendering, which is essential for rendering. List of players that used someone's Minecraft skin or as a. Scroll down to the view-distance setting. In our review we estimated that if we could get some decent B660 boards for around $160, the Core i5-12400F would be an excellent option to be unrivaled in the sub-$200 CPU market, and that does. If you are playing on a desktop computer, look into upgrading your graphics card, which can help the game render objects faster. 0 视频设置界面汉化 部分中译文取自 OptiFine 和 Minecraft,特别感谢原翻译人员的无私奉献。 ===== [ General 常规 ] Quality 品质 Advanced 高级Next is, to make sure your hardware is not at fault. Dynamic lighting should be set to fast as well since it defaults to real time! I HIGHLY RECOMMEND hosting a server rather than playing in singpleplayer as singleplayer lags significantly more! Add motion blur shader to Minecraft, Just like Lunar Client. Viewed 12k times. Jul 1, 2013. Cooling. I have an AMD Ryzen 9 5900HX with radeon graphics 3. 5GB): As with MSFS, this game tends to hit CPU limits at. Some settings are unnecessary and use up more computer power than they're worth. 18 so maybe they'll do that on bedrock too, we'll see. make sure you limit your fps too, instead of having it on unlimited, it'll be more stable and don't go putting your render distance to max. Even with a high end computer they say you have to wait 30 seconds or more for chunks to load. many frames it is allowed to render into the framebuffer before. lerokko • admin @ play. This graph can be located on the Server Details page of the respective server around the top-right section. Reduce Graphics from Fabulous! to Fancy or. exe, and set your fps cap in-game to unlimited. Render distance: 2. Command /motionblur <percent> - to change the strength of blur *NOTICE: if you feel lags when using this mod with sodium installed, please set. Now this upper limit is 255. Go to Program settings in GPU. Reinstalled Java, as well as. thanks. CPU usage 50-100%. However, if you exceed the memory limit of your GPU, you may. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. My client won't render further than 32. Playing a game <30fps with this setting to zero will drop your minimum framerate dramatically since it introduces a serialization between GPU and CPU work. I'm playing with shaders at 16 chunks. The GPU can help, but given that minecraft is CPU-heavy to begin with, the CPU is by far the bottleneck for most desktop PCs. Search Java > right click and Set Priority as High. 1. I've been told that rendering at 32 chunks render distance requires upping your allocated RAM to 2Gb, i have done so. CPU sits at 100% almost all the time. The 12 core r9-5900X is a complete no-buy. Method 4: Disable startup applications. Overclock CPU – Uses a pre-defined overclocking algorithm to improve CPU performance. Yes, there is. MC caps my GTX770 at 100% and 2GB of vram. If render distance is set to a lower value than simulation distance, the lower value is used instead. Use fewer resource pack textures. But if you search for information about how much RAM a Minecraft server needs the answers you get can feel, well, a little all over the map. Usually when you're seeing that message its because the mods or texture back being loaded have exceeded the amount of memory allocated to the Java client. Either your running a Windows 32 bit system, or the CPU is EXTREMELY bottlenecking your GPU and/or Memory. 18 mod version 0. Ram : 4gb. A series of hardware will help your rendering with the highest operating efficiency. 16. I've heard that Minecraft is CPU heavy, which got me wondering why it's only at 20%, while my GPU isn't even on full load. A further thought, in the Nvidia control panel turn off “Low Latency mode”, this used to be known as “render ahead limit”. Version 1. It performs almost all of the computations when using V-Ray CPU engine, which makes it the single unit that influences the render times the most. I however, tried it myself to see the difference on my PC, and it was MUCH better. Visit your Billing Panel and log in to your account. Change your game mode to spectator: /gamemode spectator. Higher render distance means the game loads more of the map so you can see further. In short: CPU is still needed to prep. 76 98. Graphics settings should be set to Fast if players want maximum FPS (Image via Minecraft 1. For most players goofing around with a few friends, 1GB of RAM for their Minecraft server is more than sufficient---especially if they optimize their server experience. I run minecraft max settings and 32 render distance with optifine. If when the computer is rendering, its CPU is not running at 100%, we will suspect that there is something wrong and look. Best Minecraft settings for optimum performance Minecraft with Optifine HD (Image credits: Reddit) Resolution: 1920×1080@144 (24 bit) Biome Blend: OFF (Fastest) Graphics: Fast. Java version. But maybe you can change your powermode to high performance. Any ideas? Update: was windows power settingsGo ahead and navigate to the “Video Settings” in the “Options” menu. 14 is likely slower. So then I looked to see if I was having a CPU bottleneck and CPU usage was only 10. DDR4 2133MHz ECC Memory. The world is split into 16x16x16-block render-chunks (which currently happen to be the same as storage-chunks, but it wasn't always that way). 30GHZ, GeForce RTX 3060, RAM 16GB. The 2700x is a great CPU, but I don’t think it has the. 3. High graphics settings: Minecraft’s graphics and video settings can put a lot of strain on the CPU if they are set too high. Minecraft is usually more CPU intensive than GPU. 8GHz quad core processor, 8GB 1600 RAM, Radeon R9 290X 4GB 512-bit video card, and Windows 7 Ultimate 64-bit. 1: yes random tick speed increse will affect performance the higher you put it, your games calculating more happening in a shorter space of time. it can be removed by editing registry but there is not. 60 179. So you will be bouncing off that CPU limit the whole time. If the problem isn’t integrated graphics or RAM, I’m pretty sure minecraft on Optifine doesn’t fully engage the graphics card and makes for a laggier experience (bottle necking you to your CPU). JVM optimizations [] Use a high performance garbage collector such as ZGC or Shenandoah. At 1080p, with render distance of 20 I get between 65 and 90 fps. But maybe you can change your powermode to high performance. Go back to the NVIDIA Control Panel, click “Add,” click “Browse,” paste the folder path into the address bar, press J, and select java. TDP: 125W. Turn off texel anti-aliasing, fancy graphics, and fancy leaves to further increase Minecraft FPS. If I set 64 chunks the cpu, of course, goes up to 100% and the gpu down i 3%. 6 Dial Back The Graphics Settings. x regarding consistently rendering beyond what I'm guessing to be about the 16 chunk vanilla limit, and I haven't yet had that the new snapshots, so I guess I could look at it as trading some performance or render distance for consistency. CPU: Ryzen 9 7950X; Below is a graph detailing light update times for a simple glowstone place/break: Tested via LightBench on 1. Ive tried multiple shaders like sildurs, BSL, etc. Resolution determines the number of pixels the game is rendered in. properties file. Start with adjusting the settings that will have the widest impact. 8GHz Intel Core i5-6260U Processor (dual-core, 3MB cache, up to 2. Mar 30, 2019. Using a motherboard with a poor power-delivery and low airflow could create an issue that won’t be obvious in some CPU positioning if the power limit only causes a 100 MHz drop as it changes P. Ok, just know that optifine can give you doubel the fps if you configure it correctly. The default thread pool size equals the amount of available CPU threads, minus one. However, in most graphics APIs (DX11, DX12, Vulkan, etc) the number of frames that the CPU render submission thread can run ahead is limited. 8 DX11 and Futrure Frame rendring on. I currently have 4 Minecraft clients open, of which 3 use over 2GB of RAM. 18 then this CPU spiking when loading in is intented behaviour. properties means: Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter). Use the command line. The Minecraft wiki says: In Java Edition, chunks with a load level of 31 (see Chunk loading) or below and with centers within 128 blocks of a player are ticked on every game tick. Now, if you have an old laptop or. any computer can run minecraft on MAX settings. Open the " user. At 1080p, with render distance of 20 I get between 65 and 90 fps. Move the file into your BFV game directory (<drive<:Program Files (x86)Origin GamesBattlefield V) Test. Coins. threads Java system property, for example when running multiple servers on a single machine. My CPU and RAM is better than his, however my graphics card is a GTX 960 2GB and getting to the end of its life quite honestly. Having a high render distance may cause low fps and stuttering. /lagg killmobs - Removes all mobs on the server. New comments cannot be posted. name": "CPU提前渲染限制. You can use a lower queue if your CPU is good and the game isn't too demanding on the CPU - default is 3, lowest in DX is 1. 1. 1 2021-10-19 LTS. This limitation is due to the memory usage of Minecraft's DXR-enabled version and the high hardware demands of path-tracing. Hello guys. 16. To do so, press F3 and A on your keyboard. Go to “Other Settings. On. 4 average fps, 46. Pick any modern 3D game, though, and it's a different. Here are some top tips to improve your PC performance when playing Minecraft. This is my first attempt at a suggestion thread. 3. Start with adjusting the settings that will have the widest impact. See why you shouldn't. CPU usage maxes out for the first 10-30 seconds while the map loads, after that it fluxurates between 30-70%. Describe the solution you'd like I would like to be able to set my render distance greater than 32, at least to 64. mp4), I test and compare the performances of 1. The closest that is practical to understand from a beginner's level is that the CPU does general maths, and the GPU can only do specialised maths - the abilities of the GPU cannot be used for "just any general maths". z270 Maximus IX Hero. gpuOptimization=true”. Latest Updates. (I have a ryzen3 3200G with Vega 8 gpu and 2 x 8GB 3000Mhz of ram) As you can see from the VIDEO attached, the game is really struggling. My CPU usage is only 50-75% while playing Battlefield 4 on maxed out settings, why is Minecraft using so much then? My computer specs are: AMD Phenom II X4 955 3. RenderAheadLimit 2" (Whiteout the quotes) into it. While there are clear performance issues with Minecraft 1. Some settings are unnecessary and use up more computer power than they're worth. After you’ve done these, relaunch Minecraft to check if the stuttering persists. In render ahead, frames cannot be dropped. So let’s make a quick comparison: AMD Ryzen 9 7950X: 16 Cores, 32 Threads, draws less power, Stays cooler – 40795 Cinebench (R23) Points. It depends on the mod, some are more cpu intensive and some are gpu intensive, best thing to do is mod it and see where is your system's limit. Minecraft shaders not using full GPU potential (only running at 30fps) i upgraded from a gtx 1070 and both have just around the same fps. He is running on a 1080p monitor at 60Hz. 4*. If you use Forge, enable “Force threaded chunk rendering” unless you have a low-end CPU. Limit the render distance. however large redstone projects will cause localized (but serverwide) lag when someone is nearby and have those chunks loaded. Allocate a reasonable amount of memory to Minecraft. Reduce the number of entities. Simulation-distance that you can either set to 7 or 8 as well or add 1 from your view-distance. 14. Reinstalled Java, as well as Minecraft. I believe you are talking about the Skyrim fps limiter tool, and since your fps is so high I would recommend disabling v sync in the configuration and limiting the fps ]to around 45-50 and setting the. 96 @ OutletPC) Total: $169. bat. Created a 1. If I drop to 2 chunks gpu goes up to 100% and cpu down to 11%. Minecraft uses a form of lighting called ambient occlusion, which simulates the way light interacts with objects in the game world. Unmetered Enterprise Grade SSDs. I am limited to only 16 chunks for my render distance, i tried to get optifine and it is still limited, how can I fix this? (both single player and multiplayer java edition) I7-8700k @3. Open menu Open navigation Go to Reddit Home. It boasts wide compatibility with the Fabric mod ecosystem when compared to other rendering-focused mods, and it does so without compromising on how the game looks, giving you that. Sodium is a free and open-source rendering optimization mod for Minecraft 1. Move your player. /lagg clear - Removes all entities on the server. 2 installation and world to see if the issue was caused by the version of Minecraft, however nothing changed. Also higher FPS even if your display is 60hz is still better than better graphic especially in. The server will lag heavily while the process is running, but once it is done your performance will improve dramatically. I could play Minecraft just fine on the i3 at about 70ish FPS. I basically just like to be able to see insane distances. I usually get 70-90 fps 1440p ultra RT on. 3. Now if each chunk is a draw call, considering the view distance, some articles say that minecraft is drawing around 1300 chunks. If your friend is also overclocking that cpu to run that ram near the 3200mhz speed, that can cause it to be unstable, since that CPU base memory max speed is 2133mhz. If you are using 1. To see how big a difference it makes, we fired up a 28-core Xeon W-3175X and a 32-core Threadripper 2990WX to test on both Cinebench R15 and Cinebench R20. Resolution determines the number of pixels the game is rendered in. So if your render distance is max (10 chunks) and the server's is 5 chunks, then the inner 5 chunks will be active (kept updated by the server) and the outer 5 will be inactive (loaded from terrain data stored in the local cache). Bruh i thought this was some sort of joke, forgot that for whatever reason theres some mc optimization mods that use the name of elements i think its something to do with the cpu since it has tons of cores and mc for all i know is mostly single core while an 11th gen i5 has only 6c 12tTurn off VSync both in-game and in your GPU control panel for java. All fast graphic clouds are stretched. Advanced Video Settings: In the “Video Settings” menu, find. You will still see huge lag spikes when teleporting to new worlds and such and aswell most servers max rendering distance is 16 chunks anyway at most. There is no plan to support CPU (software) rendering as it would be very inefficient. Also, if you can download Optifine that will help. Higher values (1,2,3. I did some searching to understand it better, but I've got a wicked headache so I haven't been able to wrap my head around it. -TUF RTX3090 (24GB)Sodium is a mod that greatly optimises the graphics rendering system in Minecraft. but at the end of the day the chunks are stored in region files on disk. I don't know why but I can't get more than 25-30 fps. #4. Wait for the script to finish running. Navigate to the Global Settings and select High-performance Nvidia processor using the drop-down menu. Before your GPU can begin to render a frame, the CPU must begin rendering, and part of this is to prepare the frame (often known as 'pre-rendering' the frame). aorus x570 ultra 2. If render distance is set to a lower value than simulation distance, the lower value is used instead. Select Add a program to customize and then add the Minecraft client from the program list. EDIT3: Retested 64 chunk and it capped at 3GB of RAM usage. 正确设置CPU大小核心分配,游戏帧数你说了算!. Starting at "Adrenalin 22. RAM: G-Skill Ripjaws F4-3600C18Q-64GVK 64GB (4x16GB) - Not on QVL.